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	<title>Du hast nach circle of mana gesucht - Macnotes.de</title>
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		<title>Apple Design Awards 2021: Die Gewinner-Apps zur WWDC 2021</title>
		<link>https://macnotes.de/2021/06/01/apple-design-awards-2021-die-gewinner-apps-zur-wwdc-2021/</link>
		
		<dc:creator><![CDATA[Alexander Trust]]></dc:creator>
		<pubDate>Tue, 01 Jun 2021 18:46:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Videospiele]]></category>
		<guid isPermaLink="false">https://macnotes.de/?p=565189</guid>

					<description><![CDATA[<p>Apple zeichnet einmal im Jahr Entwickler und deren Apps mit einem Award aus. Diese Auszeichnung findet eigentlich im Rahmen, genauer gesagt im Laufe der WWDC statt. Doch in diesem Jahr hat Apple den Award bereits fr&#252;hzeitig vergeben. Zu den Gewinnern geh&#246;ren unter anderem HoloVista, Wonderbox und Nova. Die offizielle Verleihung der Awards findet tats&#228;chlich erst [&#8230;]</p>
<p>Der Beitrag <a href="https://macnotes.de/2021/06/01/apple-design-awards-2021-die-gewinner-apps-zur-wwdc-2021/">Apple Design Awards 2021: Die Gewinner-Apps zur WWDC 2021</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class='lead'>Apple zeichnet einmal im Jahr Entwickler und deren Apps mit einem Award aus. Diese Auszeichnung findet eigentlich im Rahmen, genauer gesagt im Laufe der WWDC statt. Doch in diesem Jahr hat Apple den Award bereits fr&uuml;hzeitig vergeben. Zu den Gewinnern geh&ouml;ren unter anderem HoloVista, Wonderbox und Nova.</p>
<p>Die offizielle Verleihung der Awards findet tats&auml;chlich erst am 10. Juni gegen 14 Uhr Ortszeit statt, also gegen 5 Uhr fr&uuml;h unserer Zeit.</p>
<h2>Apple Design Awards in sechs Kategorien</h2>
<p>In diesem Jahr hat Apple Apps in insgesamt sechs Kategorien ausgezeichnet. Die Preistr&auml;ger kann man unter anderem <a href="https://developer.apple.com/design/awards/">auf Apples Entwickler-Website begutachten</a>.</p>
<p>Wir stellen die Apps jedoch nachfolgend kurz vor. Manche Apps wurden mehrfach ausgezeichnet.</p>
<h3>Inclusivity</h3>
<p>In der Kategorie &bdquo;Inclusivity&ldquo; gibt es folgende Gewinner-Apps:</p>
<ul>
<li><a href="https://apps.apple.com/app/1password-7-password-manager/id1333542190?mt=12">1Password</a> (Passwortmanager von AgileBits, den es seit vielen Jahren gibt).</li>
<li><a href="https://apps.apple.com/app/a-monsters-expedition/id1449606823">A Monster&rsquo;s Expedition</a> (ein Abenteuer-Puzzlespiel f&uuml;r Apple Arcade).</li>
<li><a href="https://apps.apple.com/app/alba-a-wildlife-adventure/id1528014682">Alba: A Wildlife Adventure</a> (Abenteuerspiel von ustwo Games mit junger Heldin f&uuml;r Apple Arcade).</li>
<li><a href="https://apps.apple.com/app/holovista/id1474114304">HoloVista</a> (ein Mixed-Reality-Abenteuer, bei dem das eigene iPhone oder iPad zum Einsatz kommt).</li>
<li><a href="https://apps.apple.com/app/apple-store/id1126531257?mt=8">Me: A Kid&#8217;s Diary by Tinybop</a> (interaktives Tagebuch f&uuml;r kleine Kinder).</li>
<li><a href="https://apps.apple.com/app/voice-dream-reader/id496177674">Voice Dream Reader</a> (liest Dokumente und E-Books vor).</li>
</ul>
<h3>Delight and Fun</h3>
<p>Apple zeichnet auch sechs Apps in der Kategorie &bdquo;Delight and Fun&ldquo; aus.</p>
<ul>
<li><a href="https://apps.apple.com/app/little-orpheus/id1446279575">Little Orpheus</a> (Jump and Run auf Apple Arcade von Entwickler The Chinese Room).</li>
<li><a href="https://apps.apple.com/app/pok-pok-playroom/id1550204730">Pok Pok Playroom</a> (Lernspiel f&uuml;r Kinder zwischen zwei und sechs Jahren).</li>
<li><a href="https://apps.apple.com/app/poolside-fm/id1514817810">Poolside FM</a> (Musik-Player mit kuratierten Radiosendern, die Sommergef&uuml;hle der 80er aufkommen lassen).</li>
<li><a href="https://apps.apple.com/app/rakugakiar/id1515215584">RakugakiAR</a> (Augmented-Reality-Spiel f&uuml;r kleine Kinder).</li>
<li><a href="https://apps.apple.com/app/south-of-the-circle/id1477077753">South of the Circle</a> (Abenteuerspiel mit toller Erz&auml;hlung f&uuml;r Apple Arcade).</li>
<li><a href="https://apps.apple.com/app/wonderbox-the-adventure-maker/id1520720139">Wonderbox</a> (Action-Adventure, in dem man die Spielwelt selbst herstellen kann, f&uuml;r Apple Arcade).</li>
</ul>
<h3>Interaction</h3>
<p>Auch in der Kategorie &bdquo;Interaction&ldquo; gibt es sechs Preistr&auml;ger-Apps:</p>
<ul>
<li><a href="https://apps.apple.com/app/bird-alone/id1435827876">Bird Alone</a> (interaktives Abenteuer, bei dem man der Freund eines einsamen Papageis werden kann).</li>
<li><a href="https://apps.apple.com/app/carrot-weather/id961390574">CARROT Weather</a> (Wetter-App mit vielen Funktionen und Widgets, auch f&uuml;r die Watch).</li>
<li><a href="https://apps.apple.com/app/craft-docs-and-notes-editor/id1487937127">Craft</a> (ein besonderer Editor zum Anfertigen von Dokumenten und sammeln von Ideen).</li>
<li><a href="https://nova.app/">Nova</a> (neuartiger Programmiereditor f&uuml;r macOS).</li>
<li><a href="https://apps.apple.com/app/sp-ng/id1483542433">Sp!ng</a> (Puzzle- und Reaktionsspiel f&uuml;r Apple Arcade).</li>
<li><a href="https://apps.apple.com/app/wonderbox-the-adventure-maker/id1520720139">Wonderbox</a> (Action-Adventure, in dem man die Spielwelt selbst herstellen kann, f&uuml;r Apple Arcade).</li>
</ul>
<h3>Social Impact</h3>
<p>Dann gibt es au&szlig;erdem sechs Gewinner-Apps in der Kategorie &bdquo;Social Impact&ldquo;:</p>
<ul>
<li><a href="https://apps.apple.com/app/alba-a-wildlife-adventure/id1528014682">Alba: A Wildlife Adventure</a> (Abenteuerspiel von ustwo Games mit junger Heldin f&uuml;r Apple Arcade).</li>
<li><a href="https://apps.apple.com/app/attentat-1942/id1512771916">Attentat 1942</a> (Adventure von Charles Games, das Zeitzeugen einsetzt, und den Spieler vor moralische Entscheidungen stellt).</li>
<li><a href="https://apps.apple.com/app/apple-store/id905177575">Be My Eyes</a> (Brille verlegt? Ihr k&ouml;nnt etwas nicht lesen? Diese Form der Videotelefonie hilft).</li>
<li><a href="https://apps.apple.com/app/brief-unbiased-us-news/id1475186118">Brief</a> (Nachrichten-Aggregator mit &bdquo;echten&ldquo; Autoren und Autorinnen).</li>
<li><a href="https://apps.apple.com/app/if-found/id1440072561">If Found&#8230;</a> (interaktive Erz&auml;hlung).</li>
<li><a href="https://apps.apple.com/app/klima-live-carbon-neutral/id1527437330">Klima</a> (App aus Deutschland, um den CO2-Fu&szlig;abdruck zu berechnen und mit Tipps f&uuml;r einen kllimaneutraleren Alltag).</li>
</ul>
<h3>Visuals and Graphics</h3>
<p>In der Kategorie &bdquo;Visuals and Graphics&ldquo; gibt es folgende Gewinner-Apps:</p>
<ul>
<li><a href="https://apps.apple.com/app/beyond-a-steel-sky/id1474849377">Beyond a Steel Sky</a> (Point-and-Click-Adventure alter Schule, Nachfolger des 90er-Jahre-Hits Beneath a Steel Sky, auf Apple Arcade).</li>
<li><a href="https://apps.apple.com/app/genshin-impact/id1517783697">Genshin Impact</a> (ein Mix auf Adventure und RPG).</li>
<li><a href="https://apps.apple.com/app/little-orpheus/id1446279575">Little Orpheus</a> (Jump and Run auf Apple Arcade von Entwickler The Chinese Room).</li>
<li><a href="https://apps.apple.com/app/lo%C3%B3na-relax-calm-happiness/id1465238901">Lo&oacute;na</a> (App zur Meditation, die helfen soll, besser einschlafen und abspannen zu k&ouml;nnen).</li>
<li><a href="https://apps.apple.com/app/mission-to-mars-ar/id1550116275">Mission to Mars AR</a> (Augmented-Reality-App, die Elemente der Marsmission in die eigene Umgebung holt, kostenlos).</li>
<li><a href="https://apps.apple.com/app/not-boring-weather/id1531063436">(Not Boring) Weather</a> (Wetter-App mit besonderen Animationen).</li>
</ul>
<h3>Innovation</h3>
<p>Schlie&szlig;lich vergibt Apple auch in der Kategorie &bdquo;Innovation&ldquo; sechs Auszeichnungen. Diese gehen an folgende Apps:</p>
<ul>
<li><a href="https://apps.apple.com/app/bird-alone/id1435827876">Bird Alone</a> (interaktives Abenteuer, bei dem man der Freund eines einsamen Papageis werden kann).</li>
<li><a href="https://apps.apple.com/app/blind-drive/id964294239">Blind Drive</a> (Spiel mit Fokus auf Audio. Fahren nach Geh&ouml;r).</li>
<li><a href="https://apps.apple.com/app/league-of-legends-wild-rift/id1480616990">LoL: Wild Rift</a> (MMOG aus dem League-of-Legends-Universum von Riot Games).</li>
<li><a href="https://apps.apple.com/app/museum-alive/id1548503337">Museum Alive</a> (Augmented-Reality-App, mit der man Museumsst&uuml;cke ins eigene Wohnzimmer holen kann).</li>
<li><a href="https://apps.apple.com/app/naadsadhana/id1348181386">NaadSadhana</a> (App, die einem Musizieren auf sehr implizite Art und Weise beibringt).</li>
<li><a href="https://apps.apple.com/app/universe-website-builder/id1211437633">Universe</a> (Baukasten f&uuml;r die Erstellung von Webseiten).</li>
</ul>
<p>Der Beitrag <a href="https://macnotes.de/2021/06/01/apple-design-awards-2021-die-gewinner-apps-zur-wwdc-2021/">Apple Design Awards 2021: Die Gewinner-Apps zur WWDC 2021</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
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		<title>Neues Mana-RPG möglich: &#8222;Circle of Mana&#8220;-Trademark registriert</title>
		<link>https://macnotes.de/2012/09/08/circle-of-mana-von-square-enix-registriert/</link>
		
		<dc:creator><![CDATA[Alexander Trust]]></dc:creator>
		<pubDate>Fri, 07 Sep 2012 22:43:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videospiele]]></category>
		<guid isPermaLink="false">http://www.macnotes.de/?p=77569</guid>

					<description><![CDATA[<p>Secret of Mana war zwar das erste, aber nicht das einzige Spiel aus dem &#8222;Mana&#8220;-Franchise von Square Enix. Es ist gleichzeitig das bekannteste. Nun hat der Hersteller in Japan das Trademark für &#8222;Circle of Mana&#8220; registrieren lassen. Ein neues Action-RPG im Stile von Secret of Mana erscheint vor dem Hintergrund möglich, dass Square Enix nun [&#8230;]</p>
<p>Der Beitrag <a href="https://macnotes.de/2012/09/08/circle-of-mana-von-square-enix-registriert/">Neues Mana-RPG möglich: &#8222;Circle of Mana&#8220;-Trademark registriert</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class='lead'>Secret of Mana war zwar das erste, aber nicht das einzige Spiel aus dem &#8222;Mana&#8220;-Franchise von Square Enix. Es ist gleichzeitig das bekannteste. Nun hat der Hersteller in Japan das Trademark für &#8222;Circle of Mana&#8220; registrieren lassen.</p>
<p>Ein neues Action-RPG im Stile von Secret of Mana erscheint vor dem Hintergrund möglich, dass Square Enix nun die Marke &#8222;Circle of Mana&#8220; in Japan hat schützen lassen. Wie die kanadischen Kollegen von joystiq <a href="https://web.archive.org/web/20120908180950/http://www.joystiq.com:80/2012/09/07/report-square-enix-trademarks-circle-of-mana/" target="_blank" rel="noopener">hinweisen</a>, ist es schon eine Weile her, dass das Franchise zuletzt ein Spiel gesehen hat. 2007 erschien &#8222;Heroes of Mana&#8220; für die PlayStation 2.</p>
<p>Den Weg auf <a href="https://macnotes.de/produkt/iphone/">iPhone</a> und iPod touch gefunden hat immerhin schon der Klassiker <a href="https://apps.apple.com/de/app/secret-of-mana/id407949800" target="_blank" rel="noopener">Secret of Mana</a>. Dieser kostet derzeit 6,99 Euro. Eine <a href="https://macnotes.de/produkt/ipad/">iPad</a>-Variante gibt es derzeit noch nicht.</p>
<p>Der Beitrag <a href="https://macnotes.de/2012/09/08/circle-of-mana-von-square-enix-registriert/">Neues Mana-RPG möglich: &#8222;Circle of Mana&#8220;-Trademark registriert</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
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		<item>
		<title>25 Years of Macintosh: An interview with Andy Hertzfeld</title>
		<link>https://macnotes.de/2009/01/23/25-years-of-macintosh-an-interview-with-andy-hertzfeld/</link>
					<comments>https://macnotes.de/2009/01/23/25-years-of-macintosh-an-interview-with-andy-hertzfeld/#comments</comments>
		
		<dc:creator><![CDATA[Redaktion Macnotes]]></dc:creator>
		<pubDate>Fri, 23 Jan 2009 10:50:26 +0000</pubDate>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Technologie]]></category>
		<guid isPermaLink="false">http://www.macnotes.de/2009/01/23/25-years-of-macintosh-an-interview-with-andy-hertzfeld/</guid>

					<description><![CDATA[<p>While everybody thinks &#8222;Steve Jobs&#8220; when asked about the Mac, few people know the engineers, programmers and designers behind the Macintosh project. Andy Hertzfeld, born &#8217;53, was in the small, handchosen circle of employees who started to work on the Macintosh at the beginning of the 80&#8217;s. Hertzfeld played a major part in the development [&#8230;]</p>
<p>Der Beitrag <a href="https://macnotes.de/2009/01/23/25-years-of-macintosh-an-interview-with-andy-hertzfeld/">25 Years of Macintosh: An interview with Andy Hertzfeld</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class='lead'>While everybody thinks &#8222;Steve Jobs&#8220; when asked about the Mac, few people know the engineers, programmers and designers behind the Macintosh project. <a href="https://en.wikipedia.org/wiki/Andy_Hertzfeld">Andy Hertzfeld</a>, born &#8217;53, was in the small, handchosen circle of employees who started to work on the Macintosh at the beginning of the 80&#8217;s. Hertzfeld played a major part in the development of the Mac OS. Since 2005, he has been working at Google. While the Mac turns 25, we had the chance to interview him about then and now.</p>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Macnotes</cite>: </span></p><p><em>Andy, it&#8217;s been 25 years now since the Mac first saw the light of day. What does this anniversary mean to you?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Andy Hertzfeld</cite>: </span></p><p>It&#8217;s hard to believe that it&#8217;s already been 25 years. It&#8217;s amazing to me that not only has the Macintosh lasted for a quarter century, it&#8217;s currently in as good a shape as it ever has been and seems to have a great future in front of it.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p><em>We&#8217;re told the original Macintosh team will come together on Jan 24th to celebrate the Mac&#8217;s birthday. When was the last time you all saw each other? Who is putting this event together? Is it going to be something formal or more like a class reunion?</p></em></div>
<div class="notification antwort has-background-dark hast-text-white-ter is-radiusless"><p>It&#8217;s a private party, and I don&#8217;t want to make it less private by discussing it.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p><em>At the Macworld screening of the Welcome to Macintosh documentary, there was this magical moment of Ron Wayne, Steve Wozniak and you appearing on-stage together to discuss the cult of Mac. It&#8217;s very rare that a product creates such a faithful following, but the Macintosh certainly did and it still lives on. What do you think made the Mac appeal to people&#8217;s emotions as much as it did?</p></em></div>
<div class="notification antwort has-background-dark hast-text-white-ter is-radiusless"><p>I think it started with the passion that the original Mac team had for the work that they&#8217;re doing. We all loved computers and we were trying to make something as great as possible, and our enthusiasm was picked up and echoed back by the developers and customers. Also, truly breakthrough products are few and far between, so people get attached to something that truly improves their lives.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p><em>Going back to the 80ies now, who or what convinced you to work for Apple? Who hired you? Did you consider other options in the valley, like HP or Microsoft?</p></em></div>
<div class="notification antwort has-background-dark hast-text-white-ter is-radiusless"><p>I bought an Apple II in January 1978 and immediately fell in love with it. It was the best product I had ever seen, and I became enraptured with its creative approach. It drew me to Apple like a moth to a flame.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p><em>Was there ever a moment during the development phase when you thought the product would never ship? It&#8217;s no secret that there where many technical challenges, but also power struggles between the Lisa, Apple II and Macintosh teams inside Apple. What was the atmosphere like at the time?</p></em></div>
<div class="notification antwort has-background-dark hast-text-white-ter is-radiusless"><p>I have to refer you to my book, <a href="https://www.oreilly.com/library/view/revolution-in-the/0596007191/">&#8222;Revolution in the Valley&#8220;</a> or the website it came from, <a href="https://web.archive.org/web/20081204094632/http://www.folklore.org./">folklore.org</a>; there are lots of stories that describe the atmosphere; one in particular called <a href="https://web.archive.org/web/20140326024714/http://www.folklore.org:80/StoryView.py?project=Macintosh">&#8222;And Another Thing&#8230;&#8220;</a> illustrates some of the tensions between the Mac and Lisa teams.</p>
<p>There were times when I thought we might not ship, like when Bud (Editor&#8217;s note: <a href="https://en.wikipedia.org/wiki/Bud_Tribble">Bud Tribble</a>, manager of the original Mac software unit) left to go back to medical school, or when we found out pretty late that the disk drive we were planning to use (called Twiggy) didn&#8217;t really work right.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p><em>Speaking of technical challenges: As a software architect, you had to fight with hardware constraints, especially memory. Would you agree, though, that this helped focus on the essential things? After all, it&#8217;s the simplicity of the user interface that made the Mac truly stand out.</p></em></div>
<div class="notification antwort has-background-dark hast-text-white-ter is-radiusless"><p>I think the limited memory helped to establish the standard user interface, which was one of the Mac&#8217;s greatest achievements &#8211; all the third party apps used a standard UI. Since memory was extremely limited, it helped persuade developers to use the standard UI which was built into ROM so it cost no memory vs a custom one that would eat up precious memory.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p><em>Back then, usability and simplicity were key features of the Mac. Nowadays computers have zillions of features, applications, uses. Is there a fundamental difference between then and now when it comes to keeping a GUI simple and intuitive?</p></em></div>
<div class="notification antwort has-background-dark hast-text-white-ter is-radiusless"><p>The fundamental difference is that computers are at least tens of thousands of times more powerful now than they were twenty five years ago, so it&#8217;s possible to do a lot more. Given that, it&#8217;s a bit surprising that the UI paradigm that we established with the Mac still prevails. Users expect so much more out of their computers these days that it&#8217;s harder to keep things simple, but the Mac certainly does a better job at it than any of the alternatives.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p><em>We asked Susan Kare (editor&#8217;s note: designer of the original Mac icons and a highschool friend of Andy) to contribute to this story, but she said she would rather focus on the future, not the past. You, however, have tried to collect dozens of anectodes about the time at folklore.org. What&#8217;s your personal favorite?</p></em></div>
<div class="notification antwort has-background-dark hast-text-white-ter is-radiusless"><p>You can focus on the future while you glance back at the past occasionally, in fact keeping the past in mind helps you to create a better future. It was fun for me to write the folklore stories, and I hope that people enjoy reading them. My personal favorites are most of the Burrell stories, like &#8222;<a href="https://web.archive.org/web/20090129164159/http://www.folklore.org:80/StoryView.py?story=Are_You_Gonna_Do_It.txt">Are you gonna do it?&#8220;</a> or <a href="https://web.archive.org/web/20140326024714/http://www.folklore.org:80/StoryView.py?project=Macintosh">&#8222;I Invented Burrell&#8220;</a>, although I also like <a href="https://web.archive.org/web/20081204094632/http://www.folklore.org./">&#8222;Switcher&#8220;</a> and <a href="https://web.archive.org/web/20140326024714/http://www.folklore.org:80/StoryView.py?project=Macintosh">&#8222;The Times They Are A-Changing&#8220;</a>, which is the story of the actual introduction.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p><em>There is the famous Jobsian quote <a href="https://web.archive.org/web/20090126100907/http://www.folklore.org:80/StoryView.py?story=Pirate_Flag.txt">&#8222;It&#8217;s better to be a pirate than to join the Navy&#8220;</a>. Today, Apple has become the Navy in many ways, leading the market for digital music and smartphones and essentialy trying to control as many aspects of it as possible. Do you think that might hinder innovation? What do you think about &#8222;jailbreaking&#8220; the iPhone to install custom software?</p></em></div>
<div class="notification antwort has-background-dark hast-text-white-ter is-radiusless"><p>Apple seems to keep churning out terrific products like the iPhone, which seems full of the same spirit that&#8217;s in the Macintosh, so they must be doing something right. I don&#8217;t think Steve wants to be a pirate anymore, but he still wants to make insanely great products.</p>
<p>Jailbreaking iPhones is great for hobbyists, who are doing it to learn and have fun, but it&#8217;s bad for most customers who just wants something that works. They&#8217;ll always be the leading edge that pushes against the restrictions of the platform, and jailbreaking enables them to do whatever they want, but it&#8217;s way too complicated and dangerous for most users.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p><em>How does Apple compare to Google in terms of corporate culture?</p></em></div>
<div class="notification antwort has-background-dark hast-text-white-ter is-radiusless"><p>There are striking similarities and differences. Both companies worship creativity and innovation, but at Apple it comes more from the top while at Google the individual engineers are more empowered. Both companies have a tendency toward secrecy, but Google has no secrets within the company while Apple is extremely compartmentalized that way.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p><em>One last question: Do you still use a Mac as your primary computer today? What are some of the apps you would not want to miss?</p></em></div>
<div class="notification antwort has-background-dark hast-text-white-ter is-radiusless"><p>Yes, the Mac is still my primary computer, but I have to confess that I spend most of my time inside the web browser (ie, Safari). But I also use lots of apps, including iTunes, Photoshop, BBEdit, VLC, and Handbrake.</p></div>
<p>Der Beitrag <a href="https://macnotes.de/2009/01/23/25-years-of-macintosh-an-interview-with-andy-hertzfeld/">25 Years of Macintosh: An interview with Andy Hertzfeld</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
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		<title>MWSF: Live von den &#8222;Best of Show&#8220;-Awards</title>
		<link>https://macnotes.de/2009/01/08/mwsf-live-von-den-best-of-show-awards/</link>
		
		<dc:creator><![CDATA[kg]]></dc:creator>
		<pubDate>Wed, 07 Jan 2009 23:04:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Software]]></category>
		<guid isPermaLink="false">http://www.macnotes.de/2009/01/08/mwsf-live-von-den-best-of-show-awards/</guid>

					<description><![CDATA[<p>Jedes Jahr vergibt die Macworld die &#8222;Best of Show&#8220;-Awards f&#252;r die interessantesten und innovativsten Produkte der Messe. Wir sind f&#252;r euch live dabei und erz&#228;hlen euch, was von den Juroren der Macworld dieses Jahr f&#252;r besonders bemerkenswert erachtet wurde. Der erste Award geht an WebEx, eine Videokonferenz-Software von Cisco. Als iPhone-App wird Daylight Touch von [&#8230;]</p>
<p>Der Beitrag <a href="https://macnotes.de/2009/01/08/mwsf-live-von-den-best-of-show-awards/">MWSF: Live von den &#8222;Best of Show&#8220;-Awards</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class='lead'>Jedes Jahr vergibt die Macworld die &#8222;Best of Show&#8220;-Awards f&uuml;r die interessantesten und innovativsten Produkte der Messe. Wir sind f&uuml;r euch live dabei und erz&auml;hlen euch, was von den Juroren der Macworld dieses Jahr f&uuml;r besonders bemerkenswert erachtet wurde.</p>
<ul>
<li>Der erste Award geht an <a href="https://www.webex.com/de/index.html">WebEx</a>, eine Videokonferenz-Software von Cisco.</li>
<li>Als iPhone-App wird <a href="https://web.archive.org/web/20090119060141/http://marketcircle.com:80/daylitetouch/index.html">Daylight Touch</a> von Marketcircle ausgezeichnet, eine Produktivit&auml;tsapp f&uuml;r das iPhone (noch nicht ver&ouml;ffentlicht).</li>
<li>Auch bereits bekannte Programme werden pr&auml;miert: <a href="https://www.claris.com/de/">FileMaker</a> 10.</li>
<li>HP bekommt einen Preis f&uuml;r ihren <a href="https://macnotes.de/2008/12/29/hp-stellt-mediasmart-heimserver-vor/">MediaSmart Server</a>.</li>
<li>N&auml;chste Preistr&auml;ger: Der <a href="https://culturedcode.com/things/">Taskmanager Things</a> von Cultured Code.</li>
<li>Endlich wird auch mal etwas gezeigt: Der <a href="https://us.livescribe.com">Pulse Smartpen</a> bekommt einen Best Of Show-Award.</li>
<li>Auch die erneuert Slingbox-Reihe wird pr&auml;miert, darunter der Slingplayer f&uuml;r das iPhone, die Slingbox Pro HD (jetzt auch mit dem Mac kompatibel) und <a href="http://www.sling.com">sling.com</a>.</li>
<li>Vorletzter Preistr&auml;ger: iPhoto &#8217;09.</li>
<li>Der letzte Preis geht an die <a href="https://www.bt-1.com/">eCamm BT-1</a>, eine kompakte Bluetooth-Webcam.</li>
</ul>
<p>Und das war es auch schon mit den Best Of Show-Awards.</p>
<p>Die Live-Berichterstattung von der MWSF &#8217;09 wird uns erm&ouml;glicht von unserem <a href="https://www.parallels.com/de/products/desktop/" rel="nofollow">Premium-Sponsor Parallels</a>.</p>
<p>Der Beitrag <a href="https://macnotes.de/2009/01/08/mwsf-live-von-den-best-of-show-awards/">MWSF: Live von den &#8222;Best of Show&#8220;-Awards</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
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		<title>Interview: Steve Wozniak (English Version)</title>
		<link>https://macnotes.de/2007/05/14/interview-steve-wozniak-english-version/</link>
		
		<dc:creator><![CDATA[sh]]></dc:creator>
		<pubDate>Mon, 14 May 2007 07:02:16 +0000</pubDate>
				<category><![CDATA[Interview]]></category>
		<category><![CDATA[Technologie]]></category>
		<guid isPermaLink="false">http://www.macnotes.de/2007/05/14/interview-steve-wozniak-english-version/</guid>

					<description><![CDATA[<p>To celebrate Macnotes&#8216; first anniversary, we had the chance to interview Steve Wozniak, co-founder of Apple and technology-mastermind. Among other things, Woz tells us who are his heros, what his daily routine looks like and what is playing on his iPod.</p>
<p>Der Beitrag <a href="https://macnotes.de/2007/05/14/interview-steve-wozniak-english-version/">Interview: Steve Wozniak (English Version)</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class='lead'>To celebrate Macnotes&#8216; first anniversary, we had the chance to interview Steve Wozniak, co-founder of <a href="https://macnotes.de/firma/apple/">Apple</a> and technology-mastermind. Among other things, Woz tells us who are his heros, what his daily routine looks like and what is playing on his iPod.</p>
<audio class="wp-audio-shortcode" id="audio-1246-1" preload="none" style="width: 100%;" controls="controls"><source type="audio/mpeg" src="https://macnotes.de/p/interview-steve-wozniak.mp3?_=1" /><a href="https://macnotes.de/p/interview-steve-wozniak.mp3">https://macnotes.de/p/interview-steve-wozniak.mp3</a></audio>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>Well, how are you Steve?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>I&#8217;m doing very well. I&#8217;m rarely home and this is one of the days I am&#8230;</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Steve Wozniak</cite>: </span></p><p><em>&#8230;Okay, so you&rsquo;re very busy at the moment?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>A lot of traveling, a lot of interviews, speeches, charity and technology events. So, yes&#8230;</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>Since you&rsquo;re traveling a lot, I guess you have an iPod with you. What&rsquo;s currently playing on your iPod?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>My music taste is pretty general. I have some classical music, some music from computer games. I have a lot of country music and a lot of folk singers. You know, the one-person-one-guitar type of songs, not the big groups, and a lot of them are very lesser known. I also have a lot of comedy on my iPod because I love listening to jokes or even guys telling stories that are interesting. And I also have most of the major groups, too. Oh, and for music; there were two US Festivals in the 80s with a million visitors and now we&rsquo;re putting on another US Festival! </p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>You are also teaching kids. From your point of view, what is important for kids to know nowadays?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>I think it is how to think for themselves and question what they had been taught. The facts in books and the things they had learned in school. A lot of these things are not necessarily really facts. Start to ask skeptical questions and try to get to the truth. And don&rsquo;t believer that everything is one way or another. Often there are grayscale ways. A lot of people, for example, are brought up to believe that a car should use less gasoline. Other people say it should be totally open how much gasoline your car needs. But maybe there&rsquo;s an amount you can calculate which would be the right amount per day. I also think you should learn a lot of math. Be better at math because that needs a lot of improvement.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>Related to that question, what do you think about the very ambitious One-Laptop-Per-Child project?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>About that I have a very guarded opinion, as most people do. At first I thought it is like a show that a $100-Laptop can be built. Once you piece together on paper that it is possible to do something that sounds extreme, and part of the extremeness are huge, huge numbers. Which made me think that Nicholas Negroponte just wanted to boast and show that he could do it. But once you got the idea you think: Where will the market be? Well, the market would only be in developing countries because anybody who&rsquo;s got a full laptop probably wouldn&rsquo;t want that lesser thing with a smaller screen. And then the question that popped in my mind was: If you have to crank it up, then you don&rsquo;t have electricity. If you don&rsquo;t have electricity what is doing a spreadsheet to help manage your business is going to mean to you? How much productivity are you going to get out of these computers? And I talked to somebody on the OLPC program, and he said they acknowledged that it doesn&rsquo;t have that much use, but they give them the incentive to build the infrastructures to bring power and Internet to some of these developing places. I just have a funny feeling that those sort of huge things, like infrastructure changes, happen slowly for other reasons. So I am a kind of negative on the OLPC project. I think a better computer, using common tools and software that is well supported around the world, might have been a better approach.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>To develop such a piece of hardware involves a lot of engineers and a lot of knowledge. In your recent biography &ldquo;<a href="https://macnotes.de/2006/11/07/test-iwoz/">iWoz</a>&rdquo; you describe engineers as the greatest people in the world. Why do you think so?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>You are completely tested when you design something. It works or it doesn&rsquo;t. This is more true of engineers in the real digital area, but an engineer has to use a lot of mathematics to make sure a bridge is solid by choosing the materials and checking the numbers. Then it works or it doesn&rsquo;t. And to me that is truth. You have a correct answer or you don&rsquo;t. Let&rsquo;s say you are taking a math test in school. There are right or wrong answers, whereas writing a book report is subjective. So if you&#8217;re tested in life, you want to be a hundred percent accurate on everything as much as you can.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>One problem with recent technologies is that it&rsquo;s often difficult to use. What do you think can companies do to make new technologies more attractive to people who are not used to it? Older people, for example, that don&rsquo;t know how to use a cell phone.</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>I don&rsquo;t think I can see any project in the world going on which would deal with this subject. Which is basically to study how to make a computer seem like person. If you are talking to persons, you can sense their tone of voice, you can look at their facial expression, you can know when to slow down or to speed up on a topic, or when to change the topics. And a computer can&rsquo;t do that yet. We don&rsquo;t really know how the brain works or how the people work. And it&rsquo;s a way too large job for a group of programmers to program that kind of artificial intelligence. We are making progress in that area, but we still can&rsquo;t built a device that can hear me talk the way a human does. The human brain does a lot of things we can&rsquo;t duplicate well on computers, for instance, person-to-person interaction. And that would make computers easier for us. But I don&rsquo;t see any real major research or project going on that are going to result in products along that line. <a href="https://macnotes.de/firma/apple/">Apple</a> had a reputation for intuitive software with the early Macintosh and Lisa, but it disappeared pretty quickly. Now it just sort of follows standard formulas and as long as you&rsquo;re close it&rsquo;s okay, but you don&rsquo;t have to try to do an exceedingly good job to be a friend to the user.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>Yes, the artificial intelligence is in development, but it&rsquo;s going rapidly, I guess.</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>Well, they pretty much solve one aspect at a time, but the human brain puts all those aspects together at once and no one comes up with that formula, because we don&rsquo;t know how the brain fully works. See, we treat computers as having a processor and a big memory bank. Yet, the brain has a ton of little processors, the neurons, and every neuron is connected to neurons next to it, but not to a big, shared memory bank. This process is very different to the concept computers work.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>There&rsquo;s a lot of discussion on whether it is appropriate to mimic the brain or if it would be better to find a different approach.</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>Yes, and there have been some good projects about neural networks and the like, but it&rsquo;s one of these things we may not ever really understand.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>If you look into the glass sphere, what would be your two-year prediction on future technology?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>It either comes out of blue skies and you&rsquo;re not ready for it. Maybe it&rsquo;s another Google and people start to discovering and using it. This is hard to predict. Or the technology is so predictable that they are just things that are going to come from standard companies, like faster processors. The products we have start with the chips that are being made. And the sort of chips that are being made is changing right now quite bit. There are a number of companies which develop light operated digital logic. And the light can actually be built right into the chip along with the silicon and the electronics. And that promises chips that could go maybe a hundred times faster and would not drain power by a using a liquid cooler or fans. And why would we want such processors? Because we then can make images on a screen which actually follow the rules of balance and gravity, and not mere simulations which try to be realistic. Today the only way to get realistic animations in movies is when a human being acts it, and then the movie is created frame by frame the animation to match these actions. But if we had enough processing power we could be generating 3D images as they happen, but that&rsquo;s just one example. We have also got a lot display technologies. Organic LEDs have been talked about for five years but they are finally coming out in a 20&#8243; television set. It has beautiful images with less power consumption. I&rsquo;ve seen one and it&rsquo;s shocking how beautiful it is. I think we are also approaching some display technologies that will be quite foldable and very inexpensive to produce. So that&rsquo;s on the forefront. I&rsquo;m also looking for a small computer that I can carry in my pocket and is the equivalent of my laptop. And with three-color LEDs it projects a computer screen on a table or on a wall and then it&rsquo;s a touch screen. It senses with lasers where I&rsquo;m touching. There&rsquo;s a little $400 device you can buy right now, and it&rsquo;s just as big as a saltshaker. It projects a keyboard and communicates with Bluetooth to my <a href="https://macnotes.de/produkt/macbook/">MacBook</a> Pro and I can type right on any table&#8230;</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>&#8230;That sounds like &#8218;Star Trek&#8217;&#8230;</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>Yes! It&rsquo;s actually pretty amazing, but if that device were projecting a screen, it could be touchscreen. That would be great! So I could have the equivalent of my <a href="https://macnotes.de/produkt/macbook/">MacBook</a> Pro, maybe a smaller battery and no DVD drive, but right in the size of a saltshaker.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>In an interview you once summarized you life in one word: lucky. Is it still this word?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>Oh, sure! My life turned out as happily as I would have wanted it when I was ten years old. When I was that age I looked ahead and thought: I would want to be good in electronics. I would want to do computers in my life. And I far exceeded in what I had set down for my life. I wanted to teach young children and I taught full-time for years. I wanted to be a good humorist, and I am. I never had to worry about what I am going to do for a job, like some people do when they come out of college. I always knew: I do electronics.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>And as the successful person you are: Do you have hero or who do you look up to?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>My father was my biggest hero in personal philosophies and in how to treat other people. He didn&rsquo;t really direct us to be certain kinds of people in our family. He was very careful to only point out the choices and let us choose for ourselves. And he was also a great technical teacher. He taught me a lot about teaching an communication and I don&rsquo;t think I will ever be as good as he was in that. And I had other heroes, fictional characters like Tom Swift. Tom Swift was a guy who owned his own company with his dad and an engineer. And he would run in the laboratory and solve problems with his own resources and his own thinking.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>What computer do you use for your daily work? And I guess you have more than one.</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>I used to have about five computers and it was great, really. But it gets more handful to keep them updated and everything, so I boiled them down to one. I just use my fully loaded 17&rdquo; <a href="https://macnotes.de/produkt/macbook-pro/">MacBook Pro</a>. I use an online Google calendar and a program which synchronizes it with iCal on my Mac, so I can always carry around my online calendar on my iPod. It&rsquo;s very useful.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>Do you get a discount at the Apple Store as a former employee?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>I&rsquo;m actually a current employee so I get the standard employee discount. In a normal store that&rsquo;s ten percent and I can go to one store at mother ship where it&rsquo;s 15 percent. And there&rsquo;s, of course, a 25 percent off for employees once a year. But I don&rsquo;t take a lot of advantage of it. I just go to a store, get ten percent, and that&rsquo;s nice. I could call Apple and say, &ldquo;Could you send me one of these?&rdquo; and they probably would. But I don&rsquo;t like to be an insider with special privileges. I don&rsquo;t want to be a special privileged person. The person I am is not the business type. In the early days of the Internet, and I got in really early, I was lucky and got woz.com. A three-letter address! But I use woz.org because I feel I&rsquo;m really not a commercial person, I&rsquo;m the non-profit type, the charity type.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>What does a regular day or week in your life look like?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>At this point in time, I have lots and lots of email and software updates to do. I could spend the entire day on the computer! But in average it&rsquo;s about four to six hours for reading all my news on the Internet, checking articles and videos people are sending me. I lose a lot of time that way. But if I got some free time and the weather is good, I maybe call a friend for lunch or dinner &ndash; I eat one meal a day. Or I get on my Segway, ride to town and see a movie. That&rsquo;s nice and comfortable because I don&rsquo;t have the big hassle like the big cars. I get contacts from a lot of people about companies that are interested in starting or in my ideas, asking if I would like to be on their board or invest. I get lots of request for my time to speak at clubs. And I balance some of those free appearances with the ones I am actually paid for. I get to speak to companies that are in fields, that I have never been close to in my life. It might be jewelry! Good lord, I think one of my phone calls today had to do with a Las Vegas beauty conference or something! What the heck? They got the wrong person, I guess! But it&rsquo;s interesting. I get to meet so many types of people I never would have met before and who are doing great things in life. I mean, I met people in integrated circuit design software and integrated circuit design companies. I met real estate people and I have never been close to real estate, I did an online jewelry sales show once, and I just get to meet so many different people that you normally wouldn&rsquo;t if you stay in one area of life!</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>That&rsquo;s very interesting.</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>Yes, a very interesting life! And I&rsquo;m traveling a lot; I&rsquo;m only home 50 days a year. That has been the case for two years, but it is going to stop because I have company starting up with a couple of Apple executives, and I&rsquo;m going full-time with a local office for that company soon. So, I&rsquo;ll be home, here in Silicon Valley when that starts.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>Before we come to an end: Do you have a favorite place or city in Germany?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>Absolutely. Actually I like a lot of places in Germany. When I was married to an Olympic kayaker, I&rsquo;ve been in the Augsburg area for some kayaking. I like Munich very, very much! I like walking around there because of the layout and the comfort of the city. Then there are the modern buildings and glass structures all over Frankfurt. There&rsquo;s this one hotel in the shape of a circle. I haven&rsquo;t had time to get around Berlin too much to comment on, but I like everywhere I&rsquo;ve been in Germany.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>The last question is a traditional one we like ask our interviewees: What piece of software you wouldn&rsquo;t want to miss on your computer?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>Mine would be, oddly enough, Eudora for email.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>Oh, still?</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>Still. And you know what, how long can a program go, when it&rsquo;s not even from the manufacturer, and still be unchallengeable? There are almost no complains you can have about Eudora, it can handle the largest email loads and mailboxes. But the main reason is, it let&rsquo;s me take anything in any menu and create a button in the button bar. I have a sequence of buttons running up and down on the side of my Eudora, and I can click this button and it files that email in a certain folder. Other buttons are linked to little Apple scripts. For example, I can reply to an email and carbon copy to my assistant with just one click. I wish every single program on the Macintosh did this! It&rsquo;s saves time, movement, thinking, and work. And Apple&rsquo;s Mail just does not have this feature.</p></div>
<div class="notification frage has-text-dark is-radiusless"><p class="subtitle"><span><cite>Matthias Lange</cite>: </span></p><p><em>Steve, we have come to an end. Thanks for your time. We really appreciate you being available for our interview today. We wish all the best for your plans and thank you for the interview.</em></p></div>
<div class="notification antwort has-background-dark has-text-white-ter is-radiusless"><p class="subtitle"><span>Steve Wozniak</cite>: </span></p><p>Okay. Call any time. Bye!</p></div>
<p>Der Beitrag <a href="https://macnotes.de/2007/05/14/interview-steve-wozniak-english-version/">Interview: Steve Wozniak (English Version)</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
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		<title>Notizen: Beatles bald bei iTunes und mehr</title>
		<link>https://macnotes.de/2006/11/14/notizen-vom-14-november-2006/</link>
		
		<dc:creator><![CDATA[Redaktion Macnotes]]></dc:creator>
		<pubDate>Tue, 14 Nov 2006 09:47:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Musik]]></category>
		<category><![CDATA[Software]]></category>
		<guid isPermaLink="false">http://www.macnotes.de/2006/11/14/notizen-vom-14-november-2006/</guid>

					<description><![CDATA[<p>In den Notizen vom 14. November 2006: Bald k&#246;nnte es die Beatles im iTunes Store geben. Die Apple-Aktie hat ein neues Hoch erreicht und die Software Billings 2 ist erschienen. Beatles und iTunes Apple gewann im Mai den Rechtsstreit mit der Beatles-Firma Apple Corps um das Apfel-Logo. Trotz aller Unstimmigkeiten wollte Steve Jobs die Musik [&#8230;]</p>
<p>Der Beitrag <a href="https://macnotes.de/2006/11/14/notizen-vom-14-november-2006/">Notizen: Beatles bald bei iTunes und mehr</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class='lead'>In den Notizen vom 14. November 2006: Bald k&ouml;nnte es die Beatles im <a href="https://macnotes.de/produkt/itunes-store/">iTunes Store</a> geben. Die <a href="https://macnotes.de/firma/apple/">Apple</a>-Aktie hat ein neues Hoch erreicht und die Software Billings 2 ist erschienen.<span id="more-744"></span></p>
<h2>Beatles und iTunes</h2>
</p>
<p><a href="https://macnotes.de/firma/apple/">Apple</a> gewann im Mai den Rechtsstreit mit der Beatles-Firma Apple Corps um das Apfel-Logo. Trotz aller Unstimmigkeiten wollte Steve Jobs die Musik der Pilzk&ouml;pfe bei <a href="https://macnotes.de/produkt/itunes/">iTunes</a> verkaufen. Der <a href="https://web.archive.org/web/20070221033928/http://business.timesonline.co.uk/tol/business/industry_sectors/media/article634036.ece">Londoner Times</a> zu Folge, werden momentan alle Aufnahmen der Band digitalisiert und neu gemastert, damit man sie sp&auml;ter zum Online-Verkauf anbieten kann. Kommenden Freitag erscheint das neue Beatles-Album &bdquo;Love&ldquo; &#8211; vielleicht bei iTunes?</p>
<h2>Apple-Aktien-Hoch</h2>
<p>Die Apple-Aktie (AAPL) schloss gestern an der New Yorker B&ouml;rse mit 84,35 US-Dollar. Der Tagesh&ouml;chststand lag mit 84,45 US-Dollar knapp 2 US-Dollar unter dem Allzeithoch vom Januar 2006. Als Grund hierf&uuml;r wird unter anderem die Einstellung von Donald J. Rosenberg als neuem Leiter der Apple-Rechtsabteilung gesehen.</p>
<h2>Billings 2 erschienen</h2>
<p>Das Projektmanagement-Tool <a href="https://www.marketcircle.com/billingspro/">Billings</a> der Firma Marketcircle ist in Version 2 erschienen. Die Software befindet sich zwar derzeit noch im Beta-Stadium, allerdings machen die bisher gezeigten Features einen sehr guten Eindruck.</p>
<p>Der Beitrag <a href="https://macnotes.de/2006/11/14/notizen-vom-14-november-2006/">Notizen: Beatles bald bei iTunes und mehr</a> erschien zuerst auf <a href="https://macnotes.de">Macnotes.de</a>.</p>
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